Rahul Kohli Joins Us for a Chat About Saros! – Inside Games Daily
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In this special episode of Inside Games Daily, host Bruce Green and Lawrence welcome video game and film star Rahul Kohli to discuss his role in the upcoming PlayStation 5 exclusive game *Saros*. Kohli shares the surreal journey of being invited to voice and perform motion capture for Arjun, the game’s protagonist, after Housemarque used his image from *Midnight Mass* in early concept art. He reflects on the unique challenges of acting in a roguelike game, where performance must support gameplay above all, and admits he initially overacted in a grounded, cinematic style—later re-recording his lines to match the game’s high-octane, action-driven tone. Kohli also discusses the emotional weight of seeing himself front-and-center on the game’s box art, a rare representation for someone of his background in Western media. He praises the purity of performance capture, likening it to childhood make-believe, and credits mentors like Troy Baker and Nolan North for guiding him through the process. The conversation touches on his playlist for Arjun, the game’s satisfying core mechanics, and his personal take on Arjun as a deliberately unlikeable, angry character. The episode ends with a heartfelt tribute to the hosts as family and a plug for Kohli’s upcoming Twitch subathon to benefit Doctors Without Borders.
Arjun’s performance in *Saros* evolved from grounded cinematic acting to a more exaggerated, gameplay-first style to match the game’s action-heavy design.
Housemarque’s decision to cast Kohli was inspired by his *Midnight Mass* image, making the role a full-circle moment for both artist and fan.
Performance capture in *Saros* was described as the 'purest form of acting'—free from camera blocking and audience awareness, akin to childhood play.
Kohli’s playlist for Arjun was self-referential, heavily influenced by the *Returnal* soundtrack and other sci-fi horror films like *Event Horizon* and *Sunshine*.
The game’s core strength lies in its satisfying, repeatable mechanics—especially the weapon feedback and particle effects—making the first 3 hours a critical experience.
…and 3 more takeaways available in PodZeus
Welcome to the Special Episode with Rahul Kohli
Bruce Green and Lawrence welcome Rahul Kohli to Inside Games Daily, expressing their admiration for his career and the surreal nature of him now being on the other side of the content creation loop.
The Surreal Path from Fan to Star
Kohli reflects on how he was a longtime fan of the hosts’ content, first discovering them in 2012–2013, and how their friendship evolved organically over years, culminating in his casting in *Saros*.
How Kohli Joined the *Saros* Project
“They showed me the concept art when I was in Finland and they were like, we had always imagined Raul Kohli as the star.”
Revising Arjun’s Performance for Gameplay
“I wanted to sound like one of the weapons in the game... I wanted to have a bit more meat on him.”
The Role of Arjun: Archetype and Deconstruction
“If you're going to deconstruct something, you have to construct something that people have seen before in order to deconstruct.”
“If you're going to deconstruct something, you have to construct something that people have seen before in order to deconstruct.”
“You don't really see someone who looks like me in Western media front and center like that.”
“They showed me the concept art when I was in Finland and they were like, we had always imagined Raul Kohli as the star.”
Hosts
Guest
Rahul Kohli
person
Saros
other
Midnight Mass
other
PlayStation
organization
Returnal
other
Bruce Green
person
Housemarque
organization
Lawrence
person
Mike Flanagan
person
Troy Baker
person
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