Marathon Is Losing Players - Inside Games Roundup
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The Inside Games Roundup episode dives into the rocky launch and ongoing struggles of Bungie's Marathon, a $250 million live-service shooter that has seen a steep decline in player counts despite strong critical reception and a loyal core audience. The hosts discuss the game's punishing mechanics, balance issues, and growing concerns about cheaters, while acknowledging Bungie’s continued commitment to updates and long-term support. The episode also covers the poorly received free-to-play Pokémon Champions, developed by The Pokémon Company’s joint venture, which has drawn criticism for bugs, limited content, and monetization. Other highlights include the buggy debut of Samson from Liquid Swords, promising updates for Crimson Desert, and the controversial removal of Doki Doki Literature Club from Google Play over 'sensitive themes.' The segment wraps with a roundup of free games across platforms and a preview of upcoming titles like Before I Go, Replaced, and Sintopia, showcasing a diverse slate of upcoming releases. The tone remains critical but hopeful, emphasizing the resilience of developers and the importance of supporting games through their rough patches.
Marathon's player base has dropped significantly post-launch, but Bungie remains committed to long-term support despite its $250M budget.
Pokémon Champions has been widely criticized for bugs, limited content, and poor monetization, highlighting ongoing issues with The Pokémon Company's recent titles.
Samson’s rocky launch underscores the risks of releasing unfinished games, though the developer is actively working on fixes.
Crimson Desert is receiving major quality-of-life and content updates, showing strong developer responsiveness to player feedback.
The removal of Doki Doki Literature Club from Google Play has sparked debate over censorship and the handling of mental health themes in games.
…and 2 more takeaways available in PodZeus
Marathon's $250M Gamble and Player Exodus
“It's an extraction shooter, but it's pretty difficult. And newer updates like Ranked Play and the Cryo Archive mode have only made things more competitive for Marathon.”
Pokémon Champions: A Disappointing Free-to-Play Entry
“I can't help but be massively disappointed with this product. Oh man. That sounds like a Pokemon game.”
Samson’s Buggy Debut and Developer Accountability
Samson, the debut title from Liquid Swords, launches with a 50 Metacritic score and mixed reviews due to critical bugs and performance issues. Developer Christopher Sundberg admits flaws and promises fixes, but the 'unacceptable' launch raises concerns about studio stability after layoffs.
Crimson Desert’s Promising Update Wave
“They keep updating it and making it better and better to play so I think it's totally worth your time.”
Doki Doki Literature Club’s Removal and Censorship Debate
“The title is widely celebrated for portraying mental health in a way that meaningfully connects with players and helps them feel heard, understood, and less alone.”
“The title is widely celebrated for portraying mental health in a way that meaningfully connects with players and helps them feel heard, understood, and less alone.”
“I can't help but be massively disappointed with this product. Oh man. That sounds like a Pokemon game.”
“They keep updating it and making it better and better to play so I think it's totally worth your time.”
Hosts
Marathon
media
Bungie
organization
Pokémon Champions
media
Samson
media
Crimson Desert
media
Doki Doki Literature Club
media
Liquid Swords
organization
Pearl Abyss
organization
Christopher Sundberg
person
organization
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