Is Remaking Resident Evil: Code Veronica Too Risky?

WhatCulture Gaming1h 27mApril 2, 2026

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AI-Generated Summary

In this extended Q&A episode of WhatCulture Gaming, host JB (Josh) reflects on his gaming passions, personal memories, and industry concerns ahead of a month-long holiday. He discusses his ideal creative direction for major franchises like Resident Evil, The Evil Within, and Dead Space, advocating for serialized storytelling with permanent character deaths and distinct narrative tracks. The episode delves into fan questions about game adaptations, particularly the feasibility of remaking Resident Evil: Code Veronica, with JB arguing it's a calculated risk given the franchise's current resurgence. He also shares nostalgic gaming memories with family and friends, including playing Resident Evil 5 in one sitting and rediscovering childhood connections through old letters. JB passionately critiques the growing use of AI in game development and media, warning of its creeping normalization and real-world job displacement. He concludes with a personal confession about refusing blackout curtains to enjoy sunlight in rainy UK weather, symbolizing his broader philosophy of valuing fleeting joys over perfect gaming conditions.

Key Takeaways
1

Resident Evil should be split into two distinct tracks: one for reinvention and new settings, another for serialized, character-driven stories with permanent consequences.

2

Remaking Code Veronica is a high-risk but potentially rewarding move given the franchise's current momentum and fan demand for a 'missing link' between RE1 and RE5.

3

AI in game development is not just a technical issue but a cultural and ethical one, with real job losses already occurring and a dangerous precedent being set.

4

The most meaningful gaming memories often involve shared experiences with loved ones, not just the games themselves.

5

Even small uses of AI normalize its expansion—once accepted for concept art or localization, it can eventually replace writers and creative directors.

Chapters
0:00
10 min

Holiday Farewell & Q&A Intro

JB announces his upcoming holiday break and sets the tone for a solo Q&A episode, expressing gratitude to listeners and teasing a relaxed, unfiltered format.

10:00
10 min

Dream Franchise Overhaul: Resident Evil, The Evil Within, Dead Space

I would definitely bring back Jill. We have not seen Jill for too long and we can kind of continue their stories in ways that are a little bit more familiar but it's still creative at the end of the day.

Highlight
20:00
10 min

Adapting Games with Multiple Endings: Claire Obscure & Fallout

JB explores the challenges of adapting games like Claire Obscure and Fallout, arguing that non-canon stories can choose the most compelling path, while canon sequels must justify player choices.

30:00
10 min

Gaming Memories & Emotional Connections

It unlocked that memory that I had with my granddad playing downhill biking with him. And he wasn't a gamer. You know, he was probably rubbish at it. I can't imagine him playing a video game console at all. But after having that loss, after, you know... You're trying to remember the good parts after it's been overtaken by the recent bad parts. What a cool thing to unlock in the old brain where you have that connection that you didn't even know you had over video games with someone.

Highlight
40:00
20 min

New York City Excitement & Travel Plans

JB details his upcoming trip to New York City, highlighting must-visit spots like Greenwich Village, Bleecker Street, and the Museum of the Moving Image, while expressing excitement for bowling in Liberty City and seeing live music.

High-Impact Quotes
The horrifying reality of AI starting to replace actual people and creatives and humans is now... genuinely happening in the day-to-day. Like, people are getting replaced by this stuff. People are getting sacked to be replaced by AI writers or AI creatives or AI content creators, which is dystopian and bad and not good.
JB81:31
Viral: 95.0
It unlocked that memory that I had with my granddad playing downhill biking with him. And he wasn't a gamer. You know, he was probably rubbish at it. I can't imagine him playing a video game console at all. But after having that loss, after, you know... You're trying to remember the good parts after it's been overtaken by the recent bad parts. What a cool thing to unlock in the old brain where you have that connection that you didn't even know you had over video games with someone.
JB21:31
Viral: 90.0
I can't save the sun. And there's no guarantee that it'll be out tomorrow. There might, the rain might return. There might be snow. It might be overcast. And then I won't need to put the blinds down. There won't be as much glare because it won't be as bright outside. But will I lament not having that sun in my life? I think I would.
JB87:46
Viral: 88.0
Speakers

Host

JB
Topics Discussed
AI in Game Development98%Nostalgia & Personal Gaming Memories95%Game Remakes & Risk Assessment92%Franchise Reimagining90%Player Choice & Narrative Consequences88%Game Adaptations & Multiple Endings85%Travel & Cultural Experiences80%Console Evolution & PC Gaming70%
People & Brands

Resident Evil

other

18xPositive

JB

person

15xNeutral

Code Veronica

other

8xNeutral

The Evil Within

other

6xPositive

Dead Space

other

5xPositive

Fallout

other

5xNeutral

Red Dead Redemption 2

other

5xPositive

Immortality

other

5xPositive

Game of Thrones

book

4xPositive

Claire Obscure

other

4xNeutral

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