Blood Lords 116 - I Want It
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The Sinners return to Mekitar after dismantling Kelganth's shadow ash operation in Lower Argoron, bringing with them irrefutable proof of Chem Nebbi's treachery—the eye of the Grey Phoenix. In a tense audience with Lord Geb, the ancient bloodlord reveals that Nebbi, a soul-eater who assimilates the memories and identities of his victims, has evaded death by transferring his psyche into comatose hosts. To destroy him permanently, the Sinners must first retrieve the fractured soul of Balji, the enlightened monk whose spirit now partially defines Nebbi’s personality. Geb directs them to the Carter’s Consortium, a once-powerful faction now reduced to a lower rank due to a hidden Ferasmin presence, which may hold secrets about the Boneyard’s soul repositories. The episode ends with the Sinners preparing for a dangerous journey into the afterlife, armed with newly acquired major striking rings, a powerful staff of power, and a floating, skeletal steed-drawn carriage—while also joking about selling their excess vitality magic and even considering mass theft as a side hustle. The stakes are higher than ever: not just survival, but the fate of an entire plane rests on their ability to outwit a godlike immortal who hides in the minds of the dead.
Chem Nebbi cannot be killed permanently—he transfers his soul into comatose hosts, making him effectively immortal unless destroyed in his extraplanar hideaway.
To find Nebbi, the Sinners must recover the fragmented soul of Balji, the monk whose enlightenment now shapes Nebbi’s personality and wisdom.
The Carter’s Consortium, a reduced faction with a hidden Ferasmin network, once held knowledge of soul repositories in the Boneyard and may still have access to that information.
The Sinners now possess near-immortality and powerful gear, including a staff of power, major striking rings, and a floating carriage pulled by skeletal steeds.
Geb offers Lucan the position of Chancellor of the Bloodlords if he succeeds in retrieving Balji’s soul, making this mission both personal and career-defining.
…and 3 more takeaways available in PodZeus
Welcome & Patron Shoutouts
The hosts open the episode with gratitude to listeners, a shoutout to Patreon supporters at the Lich level and above, and a reminder to join the Discord community.
Lower Argoron: The Grey Phoenix & Shadow Ash
“The Grey Phoenix seems perfectly fine staying here, so we leave him be. We also hit level 18.”
Character Builds & Feat Breakdown
“I shed my material form and become a being of pure thought. But you're a lich, how does that work? I don't know, dude. It just gives me another death save.”
The Dwarves & the Machine's True Purpose
The Sinners learn the dwarves of Lower Argoron were forced to build the shadow ash machine by Geb, who slaughtered the original human engineers. The dwarves are now half-dead mortix, loyal to Geb out of fear.
Returning to Mekitar & Meeting Quinnell
The Sinners return to Mekitar, where they’re confronted by Quinnell Quiltongue, the Warmaster Council quartermaster, who demands a report on their actions in Lower Argoron.
“We could just teleport across the world, kill a bunch of people, steal their money and go back again. Now we're talking evil.”
“Kemnebi's psyche cannot transcend planar boundaries. This will serve you well.”
“I'll just make a call here. What are we into calling them? They didn't have a name. You never fucking made them. I thought we came up with it. We came up with the name of the Bunny Brigade.”
Host
Guests
Lucan
person
Kix
person
Geb
person
Arius
person
Mekitar
place
Chem Nebbi
person
Gerdrack
person
Carter's Consortium
organization
Grey Phoenix
other
Balji
person
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